A B C D E F G H I J K L M N O P Q R S T U V W X Y Z # | |||||||
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This is the second episode of one of the greatest
adventure game trilogies in gaming history. If you liked the first episode
then you'll love this. Not much has changed, the game just got a little
better, that's all. Kyrandia is disappearing tree by tree and rock by rock. The Royal Mystics have no idea what to do at all, but the mysterious Hand comes up with a plan. Unfortunately the plan requires an Anchor Stone from the center of the world. We play the role of Zanthia -- the youngest mystic who gets chosen to get the stone. Well, this game is well worthy of the Kyrandia name. It's a great sequel, and an even better game on its own. The graphics are much like in Kyrandia I, but the quality is better and the backgrounds are much more diverse than in the first episode. The music is great as well, but I've heard better songs in worse games. I personally liked the storyline more, because of the sudden turnarounds and the frequent changes in locations. The picking up and dropping of objects still sucks though. Just like the first game, this is a must have. |
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